Battle Report #14 – Menoth vs. Skorne

We played a 50 point game. We played Breakdown from Streamroller 2017 CID.


Menoth t

Theme: The Creator's Might
2 / 2 Free Cards     50 / 50 Army

Grand Scrutator Severius - WJ: +28
-    Hierophant - PC: 0
-    Blessing of Vengeance - PC: 13 (Battlegroup Points Used: 13)
-    Crusader - PC: 10 (Battlegroup Points Used: 10)
-    Indictor - PC: 15 (Battlegroup Points Used: 5)
-    Reckoner - PC: 16
-    Dervish - PC: 7

Vassal of Menoth - PC: 0
Vassal Mechanik - PC: 1
Vassal Mechanik - PC: 1

  • Visgoth Juviah Rhoven & Honor Guard - Rhoven, Gius & Cassian: 9
Choir of Menoth - Leader & 5 Grunts: 6


Theme: Winds of Death
1 / 1 Free Cards     50 / 50 Army

Master Tormentor Morghoul - WB: +30
-    Cyclops Raider - PC: 9 (Battlegroup Points Used: 9)
-    Titan Gladiator - PC: 15 (Battlegroup Points Used: 15)
-    Titan Sentry - PC: 15 (Battlegroup Points Used: 6)
-    Bronzeback Titan - PC: 18

Extoller Soulward - PC: 0

Venator Reivers - Leader & 9 Grunts: 15
Venator Slingers - Leader & 5 Grunts: 8


Battle Report #14 - Deployment
Menoth won the dice roll and picked sides. Vision started out on Blessing of Vengeance and Defenders Ward started out on the Indictor.

Round 1 – Skorne

Battle Report 14 - End of Skorne Turn 1
End of Skorne Turn 1
The army ran forward. Morghoul cast Rush on the Bronzeback to get through the water.

Round 1 – Menoth

Battle Report 14 - End of Menoth Turn 1
End of Menoth Turn 1
Jacks ran forward. The Choir put Passage on the Jacks. Severius tried to get Influence on the Reivers but failed.

Round 2 – Skorne

Battle Report 14 - End of Skorne Turn 2
End of Skorne Turn 2
Reivers advanced and take out the Vassal of Menoth in the trench. They fail a shot at the Hierophant. Slingers advanced and did light damage to the Crusader. Morghoul put Admonition up on the Sentry and hid behind the wall. Titans advanced up the board. The Cyclops Raider shot at the Dervish.

Round 2 – Menoth

Battle Report 14 - End of Menoth Turn 2
End of Menoth Turn 2
Severius did Ashes to Ashes twice at the Reivers taking out a few, also getting Death Sentence up on the Reivers. The Blessing of Vengeance charged the Sentry doing almost no damage. The Reckoner shot at at Reiver killing it handily. The Dervish ran up and hid behind the obstruction in the middle.

The Indictor was just out of charge range so it ran to engage and block the path for the Reckoner. The Crusader ran forward to get into the zone and still be concealed.

Round 3 – Skorne

Battle Report 14 - End of Skorne Turn 3
End of Skorne Turn 3
The Bronzeback charges the Indictor and cleans off a little over half of the left side of boxes. The Titan Gladiator slammed the Crusader out of the zone, scoring a point at the end of the turn. The Sentry and every thing else around it charges the Blessing of Vengeance, leaving it on 4 boxes, it’s halberd. Morghoul feated and got into position to tag most of the Jacks.

Score: Skorne 1 – Menoth 0

Round 3 – Menoth

Battle Report 14 - End of Menoth Turn 3
End of Menoth Turn 3
To counter Morghoul’s feat, Severius is will feat this turn. Morghoul has a lot of fury on the table so things will frenzy. To start things out, Rhoven & Co move forward to provide a forward bunker for Severius. The Hierophant cast Harmonious Exaltation on him for essentially a free focus.

Severius was next and cast Ashes to Ashes on the Reiver for an easy attack on Morghoul. The hope is that the Indictor can step up and take a single swing at Morghoul. Unfortunately Severius kept casting and missed on the next Immolation, Morghoul stepped back far enough away from the Indictor to prevent that.

The Reckoner got a single aimed shot and also missed Morghoul. The Crusader charged the Gladiator and did decent damage, but presented his rear to the Slingers.

As a long shot, the Blessing of Vengeance steps around to 2″ of Morghoul taking free strikes from Reivers and the Raider. The Reivers took Blessing down, forever claiming bragging rights.

Score: Skorne 1 – Menoth 0

Round 4 – Skorne

Battle Report 14 - End of Skorne Turn 4
End of Skorne Turn 4
With Severius’ feat up, Morghoul only leeched 3 fury off of the Sentry and the Raider. The Bronzeback frenzied (with 5 fury on it, snake eyes is the only way not to), and leaves the Indictor on 4 boxes. Nothing else frenzies.

The Gladiator took out the Crusader. The Raider takes a shot at the Dervish. The Reivers don’t continue their rampage from last turn and miss the Indictor.

Score: Skorne 2 – Menoth 0

Round 4 – Menoth

Battle Report 14 - End of Menoth Turn 4
End of Menoth Turn 4
Severius drops all upkeeps as Defenders Ward for 1 box seems useless.

The Dervish charged the Raider, and used combo strike for +4 on dice. In hind sight it would have been better for two straight dice rolls than the combo strike. The Reckoner charged and killed the Gladiator, with enough focus left over to also take out a Reiver.

The Indictor attacked the Bronzeback, doing minimal damage. Severius put Vision on the Indictor. The Mechanik stepped forward after Severius to block line of sight.

Score: Skorne 3 – Menoth 0

Round 5 – Skorne

Battle Report 14 - End of Skorne Turn 5
End of Skorne Turn 5
The Sentry and Raider attempted to kill the Dervish, but the Dervish held out. The Slingers shot at the Indictor, and the only one that hit got cancelled via Vision. To finish it off, Morghoul stepped up and did the killing blow.

The Bronzeback moved forward and started swinging at the Reckoner. The Reckoner almost died from this, but remained on 4 boxes.

Score: Skorne 4 – Menoth 0

Round 5 – Menoth

Battle Report 14 - End of Menoth Turn 5
End of Menoth Turn 5
With the Bronzeback staring Severius down there was only way to survive, take down Morghoul. The Mechanik sacrificed his life to get an easy shot at Ashes to Ashes, facing the obstruction and not in any melee range.

Severius cast Ashes to Ashes at the Mechanik and did 3 damage to Morghoul, with a single box remaining. The second Ashes to Ashes at the Bronzeback also hit Morghoul and cleared his only Fury for a transfer.

Rhoven & Co finished him off with a charge, dealing a lot more than 1 point of damage.


Grand Scrutator Severius’ feat is very powerful when played at the right moment. So far that right moment has happened to be right after a caster’s feat that touches my own models. It would have been good to not forget to activate the Indictor one turn.

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