Battle Report #13 – Menoth vs. Skorne

We played a 50 point game. We played Standoff from Streamroller 2017 CID.



Theme: The Creator's Might
2 / 2 Free Cards     50 / 50 Army

Grand Scrutator Severius - WJ: +28
-    Hierophant - PC: 0
-    Blessing of Vengeance - PC: 13 (Battlegroup Points Used: 13)
-    Redeemer - PC: 11 (Battlegroup Points Used: 11)
-    Redeemer - PC: 11 (Battlegroup Points Used: 4)
-    Reckoner - PC: 16
-    Crusader - PC: 10

Vassal of Menoth - PC: 0
Vassal Mechanik - PC: 1
Vassal of Menoth - PC: 3

Visgoth Juviah Rhoven & Honor Guard - Rhoven, Gius & Cassian: 9
Choir of Menoth - Leader & 3 Grunts: 4


Theme: No Theme Selected
50 / 50 Army

Void Seer Mordikaar - WB: +29
-    Agonizer - PC: 6 (Battlegroup Points Used: 6)
-    Despoiler - PC: 19 (Battlegroup Points Used: 19)
-    Titan Gladiator - PC: 15 (Battlegroup Points Used: 4)

Void Spirit - PC: 4
Paingiver Bloodrunner Master Tormentor - PC: 4

Nihilators - Leader & 9 Grunts: 15
Paingiver Bloodrunners - Leader & 5 Grunts: 9
Paingiver Beast Handlers - Leader & 3 Grunts: 5
Swamp Gobber Bellows Crew - Leader and 1 Grunt: 2


Battle Report #13 - Deployment

Round 1 – Skorne

Battle Report #13 - End of Skorne Turn 1.JPG
End of Skorne Turn 1

Everything ran up into position. Mordikaar cast Hollow on the Nihilators.

Round 1 – Menoth

Battle Report #13 - End of Menoth Turn 1.JPG
End of Menoth Turn 1

The turn starts out by realizing I deployed incredibly tightly and had a hard time dealing with that. The Crusader and Reckoner ran forward to try and give some room for solos to activate and get out of the way of the other jacks.

Visgoth Rhoven gave the painted Redeemer Menoth’s Sight so it could shoot the Bloodrunners. That Redeemer went next and managed to kill 4 Bloodrunners with it’s shots. The other Redeemer shot at the Nihilators, only knocking some down.

Severius arced through Blessing of Vengeance to try and kill the Master Tormentor but failed.

Round 2 – Skorne

Battle Report #13 - End of Skorne Turn 2.JPG
End of Skorne Turn 2

The Bloodrunners were pretty much toast at this point. They also couldn’t do much because of all the huge Warjacks blocking the living models in the back, so they ran to get in position to sacrifice themselves as Essence Blast points of origin. I also realize at this point that the Nihilators are fairly blocked in due to the forest and building. Everything else moved up closer to the enemy. Mordikaar activated and cast Essence Blast twice through Bloodrunners, doing a little damage on the Reckoner and killing two warrior models. He popped his feat and the turn ends.

(Menoth Note: During this turn I realized I placed two extra Choir, so after killing one of them I rolled a d6 to determine which two would go away, leaving 3 left.)

Round 2 – Menoth

Battle Report #13 - End of Menoth Turn 2.JPG
End of Menoth Turn 2

With the support package a little better spread out now it was easier to activate. The Vassals gave focus to the Reckoner and the Crusader. The Crusader got Battle from the Choir and then tramples in towards the Despoiler. It got a single decent hit in on the Deposiler because of the feat; none of the tramples hit. The unpainted Redeemer cleared out the Nihilators that the Crusader didn’t.

Blessing of Vengeance got in position for Severius to start slinging spells. Severius activated and used his feat to prevent Mordikaar from casting spells and maybe frenzying a beast. Ashes to Ashes took out the Void Spirit so it didn’t come and destroy all of the wimpy Choir in the back.

The painted Redeemer ran forward to try and stand in front of the Bloodrunner. The Reckoner was completely forgotten this turn.

Score: Skorne 1 – Menoth 0

Round 3 – Skorne

Battle Report #13 - End of Skorne Turn 3.JPG
End of Skorne Turn 3

Due to Severius’ feat, the Agonizer was left with one fury and frenzied, killing the Nihilator beside him. Mordikaar converted his gathered souls to a huge stack of fury that he couldn’t use thanks to Severius’ feat.

The Beast Handlers enraged the Titan Gladiator and the Despoiler. The Gladiator then smashed the Crusader, leaving the Despoiler open. The Nihilators charged/ran to engage the Redeemer on the right, and the Despoiler charged the enemy’s objective. The enraged Despoiler handily took out the objective and then killed the Redeemer on the left to the box. The one remaining Bloodrunner killed a solo, which turned into a Void Spirit thanks to the Despoiler. The new Void Spirit then killed a solo before making one attack on Severius. Mordikaar used his fury to heal the Despoiler completely and sits on one.

Score: Skorne 4 – Menoth 0

Round 3 – Menoth

Battle Report #13 - End of Menoth Turn 3.JPG
End of Menoth Turn 3

This turn the Reckoner will not be forgotten about. The Choir gave it battle and the Vassal gave it a free focus. It stepped out of the Deposiler’s range for a free strike, taking off it’s melee arm, and shot at Mordikaar. This shot dealt a massive 17 points of damage that got transferred to the Gladiator. The Blessing of Vengeance moved forward within 8 inches of Mordikaar. The Hierophant gave Severius Harmonious Exaltation, and Severius started his assassination. Three Imolations later and Mordikaar had died.


This was my first time running Grand Scrutator Severius and I really liked it. I was already planning on trying out a Severius, but Hierarch Severius until I read this post over on Truth and Consequence. He is pretty great.

Leaving Mordikaar exposed was a huge mistake that cost Skorne the battle. That being said, the bond between Mordikaar and the Despoiler along with the Void Spirits is really interesting and fun to play.

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